Following reports that Sony Interactive Entertainment is shifting its focus to heavy-hitters and blockbuster AAA titles, PlayStation Studios boss Hermen Hulst has reiterated that the company will continue to make diverse and unique games, and experiment with fresh ideas. Speaking to Games Industry, Hulst said that distinct games are “the heart and soul” of PlayStation
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Captured on Nintendo Switch (Docked) Veteran pixel artist Henk Nieborg’s old-school throwback, Battle Axe, seeks to replicate the classic top-down hack and slash action of arcade classics such as Gauntlet, Knights of the Round and Golden Axe. With Nieborg himself on graphical duties and legendary composer Manami Matsumae (Mega Man, Final Fight, Shovel Knight) providing
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It is no surprise to see a game move from exclusivity on one format, to another a couple of years later, ported from PC, mobile or one console to another. I don’t think I have however ever played a game that has taken nine years to make the move from original release to console. In
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© Headup Last week’s Indie World Direct was a showcase full of ingenuity, creativity, and excitement, as independent developers from across the world announced their games for the Nintendo Switch, often in their native languages. It wasn’t just twenty minutes of new games – it was a celebration of diversity, and of game development as
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We know you’re busy and might miss out on all the exciting things we’re talking about on Xbox Wire every week. If you’ve got a few minutes, we can help remedy that. We’ve pared down the past week’s news into one easy-to-digest article for all things Xbox! Or, if you’d rather watch than read, you
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