Month: November 2020

Speculation about upcoming Bethesda games will always be rampant, but the news that Microsoft is acquiring Bethesda has certainly dumped extra fuel on the fire. Many folks, myself included, are curious how Microsoft will manage the future of Bethesda’s big-name series. Xbox chief financial officer Tim Stuart says that they definitely want Bethesda games to
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Glitches can be a great many things–game-breaking, immersion-breaking, annoying, helpful. The list could go on. Every so often, they are outright hilarious, too. Such is the case with a very specific bug in Marvel’s Spider-Man: Miles Morales on PlayStation 5, wherein the titular character turns into a brick… a Spider-Brick, if you will. Renowned artist
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Developer PlayMagic and publisher Microids have apologized for their botched attempt at remaking the cel-shaded PlayStation 2 era shooter, XIII. The remake was panned for its poor quality and both PlayMagic and Microids have acknowledged that it didn’t live up to expectations. The companies said in a joint statement that they understand players’ frustrations and partially blamed
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Ubisoft has confirmed that standalone achievements are indeed coming for PC players of Assassin’s Ceed Valhalla after a few days of mixed messages from the publisher. After players noticed that Assassin’s Creed Valhalla was missing an achievements page on the newly-launched Ubisoft Connect – and Watch Dogs Legion wasn’t – some curious users asked Ubisoft
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Our top spot for generation number eight and one of the most important games in the Xbox One’s quest to deliver generational game-changers goes to Geralt’s swan song, The Witcher 3. After the middling success of The Witcher 2 on home consoles, the team at CD Projekt Red went back to the drawing board for
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Screenshot Saturday Sundays! While we’re neck-deep in a month of massive game releases, let’s take another Sunday to remind ourselves of the refreshingly small curiosities folks are posting over on the #screenshotsaturdays tag. This week: monochrome collies, lost badger cubs, geometry-driven country breaks and a wallrunning breakdown. First up – let’s dust off the board
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